Order

The Order logic is used to manage and convey orders from different objects (referred to as order origins) in a model to some other objects in the model (referred to as order replenishers). The order replensihers will allow variants to enter in two different cases:

  1. A variant is part of a unfulfilled order. Once the variant enters a order replenisher it gets a destination matching the order origin of the order it matched.
  2. Variants that are not ordered through the Order logic (i.e. not specified in any of the order origins connected to the Order logic) are allways allowed.

Note: Order replenishers will have a new dispatch rule named ORDER. It will prioritize Variants at the order replenishers with respect to the orders in the connected Order logic.


The Order logic is used by simply connecting it with other flow objects in the model. The connections from the Order logic marks the order replenishers whereas connections to the Order logic marks the order origins, see example to the right.

Destination

Destinations are used to handle routing of ordered parts. Parts get their destination at an order replenisher. The part will follow the the flows as normal until a successor matches the destination in which case the part is forced to that successor (i.e. its destination).

Note: If ordered parts don't reach their destination before leaving the model (i.e. parts routed past their destination) the order origin risk being depleted without triggering a new order.

Note: If a part enters a second order replenisher before reaching its destination the destination will be overwritten, i.e. the first order will loose this part and the order origin risk being depleted without triggering a new order.

Disassemblies with at least one order origin (i.e. a destination) as a successors will have a special behavior for parts with a matching destination. For instance, only parts with a matching destination will be disassembled. For more details see Special Cases under Disassembly.

Settings

The settings of the MaxWIP are listed below along with a short description and possibly a link to a more detailed description about the setting.

Setting

Description

Name

Sets the name of the object.

Location

Displays the location of the object.

User attributes

Lists all attributes that the user has added to the object. See User attributes for more details.